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dc.contributor.authorBadni, Kevin
dc.date.accessioned2018-03-19T12:35:38Z
dc.date.available2018-03-19T12:35:38Z
dc.date.issued2012-05
dc.identifier.citationBadni, K. S. (2012). Real product eye tracking. In Marjanovic D., Storga M., Pavkovic N., & Bojcetic N. (Eds.), DS 70: Proceedings of DESIGN 2012, the 12th International Design Conference, Dubrovnik, Croatia, 1275-1282.en_US
dc.identifier.isbn9789537738174
dc.identifier.issn1847-9073
dc.identifier.urihttp://hdl.handle.net/11073/9252
dc.descriptionThe aim of this pilot study was to create a more realistic 3D eye tracking methodology allowing users to review a physical product in a more natural way. The data produced could then be compared to traditional 2D eye tracking of virtual products to see if there were consistent or differing results. The results of this study could help to inform researches towards how realistic virtual evaluations are compared to real products or whether certain caveats needed to be applied.en_US
dc.description.sponsorshipCollege of Architecture, Art and Designen_US
dc.description.sponsorshipDepartment of Art and Designen_US
dc.language.isoen_USen_US
dc.publisherDESIGN Conferenceen_US
dc.relation.ispartofseriesAmerican University of Sharjah Faculty Worken_US
dc.relation.uriwww.designconference.orgen_US
dc.subjectEye trackingen_US
dc.subjectVirtual producten_US
dc.subjectReal v virtual comparisonen_US
dc.titleReal Product Eye Trackingen_US
dc.typeArticleen_US
dc.typePublished versionen_US


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