Show simple item record

dc.contributor.authorThompson, Seth
dc.date.accessioned2017-03-08T15:02:23Z
dc.date.available2017-03-08T15:02:23Z
dc.date.issued2015
dc.identifier.citationThompson, S. (2015). VR panoramic photography and hypermedia: drawing from the panorama's past. Paper presented at ISEA2015: 21st International Symposium on Electronic Art, Vancouver.en_US
dc.identifier.isbn9781910172001
dc.identifier.urihttp://hdl.handle.net/11073/8793
dc.description.abstractSince the 1787 patent of the immersive 360-degree painted panorama by Robert Barker, the panorama has been used as a narrative storytelling tool. With VR (virtual reality) panoramic photography in tandem with the notion of hypermedia, the VR panorama can further advance the idea of storytelling as both an object and an interface. Using the principles of Robert Barker's patent of the panorama as a point of departure to explore the conceptual relationship between painted and screen-based panoramas, this paper will explore: how the potential for a hypermedia system can be found in the painted panorama; the unique qualities of the computer-based panorama; and discuss related hardware advances for the digital panorama, which appear to bring us closer to Robert Barker's original intent as an immersive image space for the masses.en_US
dc.language.isoen_USen_US
dc.publisherInternational Symposium on Electronic Arten_US
dc.relation.urihttp://isea2015.org/proceeding/submissions/ISEA2015_submission_46.pdf
dc.subjectVR Panoramic Photographyen_US
dc.subjectHypermediaen_US
dc.subjectNarrativeen_US
dc.subjectPainted Panoramaen_US
dc.subjectImmersive Image Spacesen_US
dc.titleVR Panoramic Photography and Hypermedia: Drawing from the Panorama's Pasten_US
dc.typeArticleen_US
dc.typePublished versionen_US


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record