Search
Now showing items 1-5 of 5
Creating Observational 3D Sculptures
(International Symposium on Electronic Art, 2015)
Technology has been used to assist in communication and concept development by artists, designers/inventors, engineers, clients, manufacturers and others. [1-3] The use of technology to aid artists capture what they see ...
An Introduction to the Development of a Product Brand: An Evidence-Based Template for Use with First Year Undergraduate Industrial Designers
(Engineering Design Graphics Division, 2015)
The aim of this paper is to provide education practitioners with a template to facilitate the introduction of brand construction to first year undergraduate industrial design students through the visual and physical ...
Effects of immediacy on the perception of interactive art
(Europia Productions, 2016)
This study examined how the observed immediacy of an interactive artwork affects the perception of the art, and how participants' engagement impacts the personal perception of time. A new projected artwork was created by ...
Real Product Eye Tracking
(DESIGN Conference, 2012-05)
Points of Identity
(2016)