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Creating Observational 3D Sculptures
(International Symposium on Electronic Art, 2015)
Technology has been used to assist in communication and concept development by artists, designers/inventors, engineers, clients, manufacturers and others. [1-3] The use of technology to aid artists capture what they see ...
An Introduction to the Development of a Product Brand: An Evidence-Based Template for Use with First Year Undergraduate Industrial Designers
(Engineering Design Graphics Division, 2015)
The aim of this paper is to provide education practitioners with a template to facilitate the introduction of brand construction to first year undergraduate industrial design students through the visual and physical ...
The Jazeera Al Hamra Digital Heritage Project: A Model for Digitally Preserving the Heritage of the Arabian Peninsula
(Common Ground Publishing, 2015)
The digital environment offers an opportunity to establish a museum model that supports contemporary museum thought in regard to collective memory strategies, inclusivity, and equity of tangible and intangible cultural ...
VR Panoramic Photography and Hypermedia: Drawing from the Panorama's Past
(International Symposium on Electronic Art, 2015)
Since the 1787 patent of the immersive 360-degree painted panorama by Robert Barker, the panorama has been used as a narrative storytelling tool. With VR (virtual reality) panoramic photography in tandem with the notion ...